Simple, transparent pricing

Start for free. Upgrade for more production power. Choose a monthly subscription or buy credits as you go.

Basic

$9.99/mo
1100 credits each month
5 GB storage
All export formats
Commercial license
Most Popular

Expert

$29.99/mo
3500 credits each month
20 GB storage
All export formats
Commercial license

Ultra

$99.99/mo
12500 credits each month
100 GB storage
All export formats
Commercial license

Small Pack

$4.99one-time
500 Credits
Credits and all export formats valid for 365 days
Commercial license for assets created during access
Storage remains 200 MB

Medium Pack

$19.99one-time
2000 Credits
Credits and all export formats valid for 365 days
Commercial license for assets created during access
Storage remains 200 MB

Large Pack

$49.99one-time
5000 Credits
Credits and all export formats valid for 365 days
Commercial license for assets created during access
Storage remains 200 MB

Start for free, no credit card required

Try the complete creation workflow for free. Advanced export formats and commercial use unlock with a subscription or Credit pack.

120 welcome credits
For eligible new accounts after verification; valid for 7 days with no refresh
200 MB
Account storage
GIF and PNG frame ZIP export
Other export formats require a paid entitlement
Personal evaluation
Commercial use is not included

What paid credits include

Credits are usage units for digital AI animation services. Purchases unlock generation capacity and downloadable game-ready assets.

AI video generation

Create animation videos from uploaded start frames, first-and-last frames, or reference images when supported by the selected model.

Generated video files

Download generated MP4 previews and keep job outputs in your workspace subject to account storage limits.

Game asset exports

Paid access includes PNG frame ZIPs, spritesheet plus JSON, Unity, Godot, Unreal Paper2D, Cocos Creator, and Construct 3 packs, video clips, transparent WebM, and ProRes 4444 when the source supports them.

Commercial use

Assets generated with paid subscriptions or paid Credit packs may be used in commercial game projects, subject to the Terms.

How many credits does one animation use?

Credits depend on the model, clip length, and resolution. These are real costs from our own runs; a 4-second 480p clip with Seedance 2.0 Fast used 36 credits, so Basic's 1,100 monthly credits cover about 30 of them.

ModelLengthResolutionCreditsRecorded
Seedance 2.0 Fast4 s480p36Generated Oct 3, 2026
Seedance 2.0 Fast5 s480p45Quoted Sep 26, 2026
Seedance 2.04 s480p45Quoted Sep 26, 2026
Seedance 2.0 Fast4 s720p77Generated Sep 2026
Transparent PNG frames, sprite sheet, or ProRes 4444 export of a generated clip0 in these runs

The app shows the exact quote before any credits are spent, and that quote is what you are charged.

Frequently Asked Questions

What happens if I run out of credits?

Subscribe for a monthly credit allowance to keep generating. One-time credit packs also remain available when you only need a top-up.

Do credits roll over?

Eligible new accounts receive welcome credits after verification, valid for 7 days. Each subscription credit allowance expires at the end of its billing period. An upgrade purchases the new plan at full price, starts a new billing cycle and adds its full allowance. Existing credits keep their original expiry dates; unused time is not credited toward the upgrade.

Can I use the assets commercially?

Yes. Any asset you generate with a paid plan or credit pack is yours to use in commercial game projects.

Which game engines are supported?

Dedicated animation export packs are available for Unity, Godot 4, Unreal Paper2D, Cocos Creator, and Construct 3. PNG frames and spritesheets also support custom workflows; follow the matching engine guide for import and playback setup.