Understand the animation workflow
Choose between generating motion and exporting existing video, and understand where transparent assets are created.
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Before you start
Have an image you are allowed to use, or an existing video to export. Open the Studio and sign in to create real tasks. The demo uses prepared examples to let you try the interaction without spending credits.
Generation and export are separate
- Choose a source image and describe the motion you want.
- Generate a video preview with the model and options available in your account.
- Review the video and choose the useful start and end points.
- Export the selected motion as image frames, a sprite sheet, video, or an engine package supported by your plan.
If you already have a video, use the video import workflow and begin at the review step. You do not need to generate the same motion again.
Choose the right transparency mode
| Source and goal | Workflow |
|---|---|
| Ordinary artwork or an opaque scene | Standard animation |
| Isolated PNG artwork with meaningful alpha | Transparent animation |
| Existing video that needs frames or a sprite sheet | Import video and export |
Check the result
Preview the exported asset against more than one background. Verify that the motion range, frame rate, dimensions, and transparency fit your target application before starting a larger batch.
For integrations, the same high-level sequence is:
discover capabilities → provide an image → review cost
→ generate → wait for completion → download the output
When something does not work
Read the task's visible error before retrying. Check the selected model's supported inputs, your available credits, and your export entitlements. A failed later stage may still leave useful outputs from an earlier stage.
Learn about the current Public API, or return to the documentation home.
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